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Ppsspp compatibility list
Ppsspp compatibility list








ppsspp compatibility list
  1. #Ppsspp compatibility list Pc
  2. #Ppsspp compatibility list free
ppsspp compatibility list

Re-worked JIT, Masking is no longer required, thus there should be no more JIT bugs that desktop standalone / Lakka don't have (this change will be added to libretro too next week) GLES3 has been replaced by GL (GL is superior in every way) If it still show's the PPSSPP folder in hbmenu, make sure that theres only 1 NRO in /switch/ppsspp (it doesn't matter which).īoth access assets, config and flash from /switch/ppsspp Updated again, now one NRO resides in /switch and another in /switch/ppsspp, essentially allowing to show both NRO's in the hbmenu

ppsspp compatibility list

Added Browser applet to some links in the Menu (because why not) Added GLES3 build -> Less Bugs, about same perf as libretro port Added "fake GLES2" -> Performs way better in GTA's, however breaks many other games if internal res > 1x Bundled controls.ini / Drag & Drop Bundle (careful if you don't want to lose your own mappings) Fixed Recent launched games (clear old entries!) Fixed CurrentDirectory (you might need to manually edit the ini if it isn't created new) Fixed in-game menu continue after Settings open (might not properly refresh some GPU settings, but said refresh caused the Issue) Fixed "Home" Button in PPSSPP (Not the Switch Home button) If you want to support his work, consider buying PPSSPP Gold even if you don't use it! Special thanks to hrydgard for everything he has done for the PPSSPP Project. After upstreaming, this port will likely become the official If you are using ANY method of loading PPSSPP OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter. If you don't copy my controls.ini, you will need to remap your controls as it defaults to keyboard values.Īssets are bundled, so you don't have to bother with that. Due to a toolchain Issue, starting like 15~ games in a row might lead to a crash, your mileage might vary depending of the number of JIT buffer allocationsĭrag & drop the switch folder to the root of your SD, overwriting every file. You can copy your PPSSPP files from /retroarch/cores/savefiles/PPSSPP/ (savefiles are compatible, savestates are NOT, however I will add a export option to the Core soon-ish). All config files reside in /switch/ppsspp/, the path can not be changed for the time being. JIT improvements (should now work on all Horizon version), masking is no longer required, thus JIT masking bugs are a thing of the past (will be backported to the libretro ver. Includes a GLES2 and GL version (use GLES2 for GTA's or other troubling games, otherwise GL version is always recommended as it's far more stable and bug free). It's based on my libretro port with some few distinctions: This is the first Standalone Release for PPSSPP.

#Ppsspp compatibility list free

Who can try Free Running in build v1.0 or latest ? Thank.PPSSPP Standalone Switch Public Beta by m4xw Oh, thank you so much! I add your thread link in my thread (03-02-2015 02:24 PM)xCrashdayx Wrote: opened a thread (LINK) where i test games with 8-16 Players you can copy some of the games to this list if you want to. If you are agreed, say time/day and give ip on PM I want try test with you in AdHoc IP Direct (Open port and give me your IP Internet) because I hate installing the programs like Hamachi or other. I think If you play with me not same in your network It's can work.

#Ppsspp compatibility list Pc

(03-01-2015 11:30 PM)dava01012 Wrote: I just try yugioh gx tag force 2 on one pc it working using version 1.0 adhoclocal and version 1.0.1 but if i try in 2 pc i just got a conection error has ecoured the last screenshot is when i try on 2 pcĪh, It's bizarre. (03-02-2015 03:21 PM)GuenosNoLife Wrote: (03-01-2015 11:11 PM)Wifall Wrote: It's just me or Blazblue Continuum Shift 2 stopped working on Ad-Hoc?










Ppsspp compatibility list